top of page

Level Design for Games / CGMA Master's Academy 

Level/Environment Design:

 

 

Over the summer 2018 I did the level design for games with CGMA with Emilia Schatz. I took this course to learn industry techniques on level design and have better understanding on taking level layouts in Triple A video games.

This course was mostly focused on telling Narrative in your layouts and cover base shooters in multiplayer layouts.

Here I am displaying level design layouts I did each week for the course each level layout focuses on different design techniques you would use while creating level layouts. 

        

Summary

Certificate of Completion

Certifcate of completion.PNG

Overall

 

Team

  • Daniel Mokobia 

 

 

The software I PERSONALLY used

 

 

 

Role:

  • Level Designer

 

 

Duration:

  • 10 Weeks

 

 

Completion:

  • October 2018 

 

Engine:

 

 

 

 

 

 

 

vector-fields-maya.png
Unity logo 2.png
Unity logo 2.png

Level Layouts

bottom of page